The 6-Step Mixing Workflow

March 18, 2018

The order of your plugins matters. Knowing how plugins affect your sound can help you to shape audio and troubleshoot problems. Below I'll explain my preferred plugin processing order, why it's in the order it is, and I’ll also provide a list of recommended plugins for each category. This list is meant as a general guideline and experimentation is always encouraged. Not all steps are needed for every sound you work on; let your ears determine when a sound requires processing.

WARNING: This workflow works best with source material that you're already content with. If you're working on an element that still requires sound design, and there are blatant "issues" with it (such as resonant frequencies), you would want to address those issues before continuing forward. Things like pitch correction should be applied at the beginning of this process as well. This workflow is intended as a way to enhance your material, not save it from disaster. It's also important to note that this workflow is to be used as a starting point, and should absolutely be modified in order to accommodate the needs of the material you're working with. If that means swapping the order of these devices, taking away certain ones, or adding additional ones, go for it!

1.  Saturation

Saturation can help generate additional harmonics within certain frequency ranges. Applying saturation applies a combination of distortion and compression. This causes signal to fill more of the audio spectrum making it sound fuller, akin to BOLDING text. Engineers commonly saturate audio when they want to thicken it up so that it punches through the mix. Saturation works well on busses to help glue sounds together, and it can also make sounds appear louder. Tube, tape, and digital saturation all have their own sound and can each be achieved through various plugins and/or hardware units.

You'll notice that reductive EQ is placed after saturation in this list. If the signal you're working with needs frequencies attenuated, you're not ready to apply this workflow yet. Deal with issues first, and enhance your material with this workflow afterwards.

Recommended Saturators

Fabfilter Saturn

Soundtoys Decapitator

iZotope Trash 2

Dada Life Sausage Fattener

Studer A800

Ampex ATR-102

2.  Reductive EQ

Once a sound is thickened with saturation, it's best to remove any part of the signal that you don't like, or know will cause masking issues when played with other sounds. While some frequency overlap can be beneficial to a mix, be weary of potential phase issues with sounds that occupy the same frequency range. Phase issues can be identified through a vectorscope and stereo correlation meter. Ultimately, your ears are the best tool for identifying what sounds good. Checking your mix in mono, as thats how your song will playback on a number of systems. Reductive EQ is often a utilitarian task; you can use a stock EQ for the most part unless special processing is desired.

EQ Types

Static: The EQ curve stays the same.

Dynamic: The EQ curve is triggered based on incoming signal levels that pass a threshold. A de-esser is a dynamic EQ that responds to transients around 5-8kHz.

Frequency Tracking: The EQ curve follows the fundamental frequency of a monophonic instrument such as a bassline. Sound Radix Surfer EQ is an example of this.

Recommended Reductive EQs

Fabfilter Pro-Q

McDSP Ae400 Active EQ

Manley Massive Passive

iZotope Vintage EQ

Brainworx Digital V3

oeksound Soothe

Sound Radix Surfer EQ

WavesFactory TrackSpacer

3.  Compression

After a sound has been thickened and its unwanted frequencies attenuated, it can be compressed in various ways to control its dynamic range. Compression reduces the dynamic range of a signal and it’s one of the most powerful tools at your disposal. It should normally be used after frequencies are removed to prevent transient frequencies triggering the compressor. Compression is an art that can take years to fully grasp and utilize properly. Experimenting with different compressors and manipulating their settings is the best way to learn how they work.

Sidechain compression reduces the level of an audio signal based off an external input. Sidechain compression can be used to make space for competing elements, such as a kick drum playing at the same time as a bassline. The compressor will duck the sub out of the way when the kick plays. Sidechain compression can subtly make elements flow with the groove of the track, or be used with extreme settings to infuse rhythms in otherwise static, sustained elements.

Recommended Compressors

Fabfilter Pro-C 2

Fabfilter Pro-MB

Universal Audio 1176

Teletronix LA-2A

Tube Tech CL1b

Fairchild 660/670

Recommended Buss Compressors

Vertigo VSC2


Manley Variable MU

Shadow Hills Mastering Compressor

4.  Additive EQ

Sometimes you want to highlight a certain frequency range after you’ve compressed a signal; additive EQ can often be the answer. Although stock EQs and 'surgical' EQs work fine for boosting frequencies, this is typically where “character enhancing” EQs are chosen for their unique tonal quality. Dynamic and frequency tracking EQs can be useful for emphasizing certain elements.

Recommended Additive EQs

Pultec EQP-1A

Neve 1073

API Vision


API 500

Dangerous Bax EQ

5.  Effects

Once an ideal dynamic range and frequency balance has been obtained, it becomes a good time to add effects. This step is usually last because effects will sound drastically different once you process them (which isn’t always a bad thing, just something to keep in mind). For example, if a reverb is placed before a compressor, the reverb gets compressed along with the original signal. This can work in certain situations, but its generally easier to manage effects in parallel than in series. Two of the most common types of effects are delays and reverbs. They help create a sense of space which provides a home for all of the elements of your track to live in.

As mentioned before, you should experiment with this workflow and modify it to suit your material. If you decide you want to put Glitch 2 right before your compressor, and you think it sounds good, go for it. This list is a platform to jump off of, not something to hang from. Be creative and trust your ears!

Recommended Effects:

Soundtoys Echoboy

Waves H-Delay

Fabfilter Pro-R

Zynaptiq Adaptiverb

6.  Limiting

Limiters are useful for ensuring that a signal doesn't exceed digital maximum amplitude (0dbFS) and for setting output gain levels. You've probably been told that you should be limiting your master track, but did you know that you can limit your groups (busses) as well? When limiting your groups, you'll want to apply very gentle gain reduction, with only the loudest passages of your song triggering the limiter. This can help tighten up your groups and make mixing the levels of your groups together a little bit easier.

Recommended Limiters

Fabfilter Pro-L 2


bx_XL V2

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Michael is a songwriter, producer, audio engineer, multi-instrumentalist, and educator.  He is the founder of Electrozart Music, a full-service music production and education website. He's also the co-founder of the Music Production Innovation Sharing Community, a songwriting and engineering Facebook community group. You can send him a work inquiry at or contact